Ancient Blue Dragon Blue Dragon, Dragon Art, Realms, Fantasy


Ancient Blue Dragon Blue Dragon, Dragon Art, Realms, Fantasy

BLUE DRAGON, ANCIENT - 5e stats - ANGRY GOLEM GAMES BLUE DRAGON, ANCIENT - 5e stats Gargantuan dragon (chromatic dragon), Lawful evil Armor Class 22 (natural armor) Hit Points 481 (26d20 + 208) Speed 40 ft., burrow 40 ft., fly 80 ft. Proficiency Bonus +7 Proficiency Bonus +11 ( 5th Edition Advanced Mode)


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The dragon exhales lightning in a 120-foot line that is 10 feet wide. Each creature in that line must make a DC 23 Dexterity saving throw, taking 88 (16d10) lightning damage on a failed save, or half as much damage on a successful one. The dragon can take 3 legendary actions, choosing from the options below.


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Actions Multiattack. The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws. Bite. Melee Weapon Attack: +16 to hit, reach 15 ft., one target. Hit: 20 (2d10 + 9) piercing damage plus 11 (2d10) lightning damage. Claw. Melee Weapon Attack: +16 to hit, reach 10 ft., one target.


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Multiattack. The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws. Bite. Melee Weapon Attack: +16 to hit, reach 15 ft., one target. Hit: 20 (2d10 + 9) piercing damage plus 11 (2d10) lightning damage. Claw. Melee Weapon Attack: +16 to hit, reach 10 ft., one target.


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The dragon makes a Wisdom (Perception) check. Tail Attack. The dragon makes a tail attack. Wing Attack (Costs 2 Actions). The dragon beats its wings. Each creature within 15 ft. of the dragon must succeed on a DC 24 Dexterity saving throw or take 16 (2d6 + 9) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying.


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Traits. Legendary Resistance(3/Day): When the ancient blue dragon fails to perform a successful saving throw, it can change the outcome of the throw and make sure it succeeds instead. Actions. Multiattack: The ancient blue dragon can use Frightful Presence after which it is followed by three attacks: one with a bite and the other two using its claws. Bite: Melee Weapon Attack: +12 to hit.


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The dragon beats its wings. Each creature within 15 feet of the dragon must succeed on a DC 24 Dexterity saving throw or take 16 (2d6 + 9) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed. The monster { { page.meta.name }}, from the 5th edition (5e) SRD (System Reference Document).


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Adult Blue Dragon Huge Dragon, Lawful Evil Armor Class 19 (natural armor) Hit Points 225 (18d12 + 108) Speed 40 ft., burrow 30 ft., fly 80 ft. STR 25 (+7) DEX 10 (+0) CON 23 (+6) INT 16 (+3) WIS 15 (+2) CHA 19 (+4) Saving Throws DEX +5, CON +11, WIS +7, CHA +9 Skills Perception +12, Stealth +5 Damage Immunities Lightning


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Melee Weapon Attack: +16 to hit, reach 20 ft., one target. Hit: 18 (2d8 + 9) bludgeoning damage. Frightful Presence. Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 20 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each.


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Size: Gargantuan Type: dragon Alignment: Ancient Blue Dragon Ancient Blue Dragon 5e stats Armor class: 22 Hit Points: 481 Hit Dice: 26d20 Hit Points Roll: 26d20+208 Speed: Walk 40 ft. Burrow 40 ft. Fly 80 ft. Strength: 29 Dexterity: 10 Constitution: 27 Intelligence: 18 Wisdom: 17 Charisma: 21 Traits


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Vain and Deadly. A blue dragon will not stand for any remark or insinuation that it is weak or inferior, taking great pleasure in lording its power over humanoids and other lesser creatures. A blue dragon is a patient and methodical combatant.


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Actions Multiattack: The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws. Bite : Melee Weapon Attack: +16 to hit, reach 15 ft., one target. Hit: 20 (2d10 + 9) piercing damage plus 11 (2d10) lightning damage. Claw : Melee Weapon Attack: +16 to hit, reach 10 ft., one target.


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Frightful Presence. Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 20 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful.


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Discover the secrets of the ancient blue dragon 5e, the most powerful creature in Dungeons and Dragons.Learn their physical attributes, abilities, and more. Dragons have long been a staple in the world of Dungeons and Dragons, and none are more powerful or feared than the Ancient Blue Dragon.


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21 Saving Throws: Dex: +7, Con: +15, Wis: +10, Cha: +12 Skills: Perception +17, Stealth +7 Damage Immunities: lightning Senses: blindsight 60 ft., darkvision 120 ft., passive perception 27 Languages: Common, Draconic Challenge: 23 Traits Legendary Resistance (3/Day).


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Tail Attack. The dragon makes a tail attack. Wing Attack (Costs 2 Actions). The dragon beats its wings. Each creature within 15 feet of the dragon must succeed on a DC 24 Dexterity saving throw or take 16 (2d6 + 9) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed.

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